This was just submitted to the NCSoft/ArenaNet folks:
"Soul Reaping functionality changed so that you may only gain Energy from Soul Reaping every 5 seconds."
C'mon, what gives? First you take away minions and limit us to 10. Since then it has been a steady stream of negative moves towards Necromancers. Let's see, no inherent running capability, extremely hard skill sets to become effective, armor not much better than a monk, energy management that's a joke and now you've messed with Soul Reaping!!!!
I have all three modules, am a guild leader, have a guild hall that's complete with all NPCs and a team that is really upset about this Soul Reaping nerf. People, my uber SLI machine, 22" Viewsonic, two Zboards (one has the Guild Wars keyset), a G5 laser mouse, dual processor server for Teamspeak, etc. don't need to go to waste. They were purchased to play Guild Wars and only Guild Wars.
Please, please remove this latest hit and go mess with another profession for a change! Since 2005 ALL our LAN parties feature only gaming in Tyria, Cantha and Elona. Your game is wonderful, but why this obsession with damaging the Necromancer profession? Other guild members won't write because they have heard that you don't care about your customer base and won't answer. We will see...if you do answer with an enlightening explanation, I'll gladly publish it on our website.
Will update my fellow GW nerdlings if there is an answer. Now I must go pick up my toys in the driveway and put them away.
"I can't complain, but sometimes I still do."
~Joe Walsh
No comments:
Post a Comment